-- GENERATED SPELL FOR [Sergeant Gorth] --


function spell0_24027(pUnit, Event) --@Concussion Blow,n/a--
pUnit:FullCastSpellOnTarget(22427,pUnit:GetMainTank ())
pUnit:RegisterEvent('Sorts_24027', 5280, 1)
end

function Sorts_24027(pUnit, Event)
local choix_sorts_24027 = math.random(0, 0)
if choix_sorts_24027 == 0 then
pUnit:RegisterEvent('spell0_24027', 1, 1)
end
end

function mob24027_Action(pUnit, Event)
pUnit:RegisterEvent('Sorts_24027', math.random(1500, 3000), 1)
end

function mob24027_Leave(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob24027_Kill(pUnit, Event)
--pUnit:RemoveEvents();--
end

function mob24027_Die(pUnit, Event)
pUnit:RemoveEvents();
end

RegisterUnitEvent(24027, 1, 'mob24027_Action')
RegisterUnitEvent(24027, 2, 'mob24027_Leave')
RegisterUnitEvent(24027, 3, 'mob24027_Kill')
RegisterUnitEvent(24027, 4, 'mob24027_Die')
